If you’re a member of the Academy of Adventure Gaming Arts & Design, it’s finally time to vote in the first round to narrow down the nominees to a slate of contenders for the final awards. With that in mind, allow me to take the opportunity to highlight again two products I was involved with in 2003 that I feel …
Gen Con, the Honor Is Mine
Last week, the fine people at Gen Con contacted me to ask If I’d be willing to be a gaming guest of honor at this year’s Gen Con Indy. To say “YES!” any faster, I’d have had to have answered before they asked. I grew up in southern Wisconsin and have been going to Gen Cons since I was a …
Fast Times
I got word just over two weeks ago that I needed to cut back my hours at Human Head. I started beating the bushes for work right away. I’m happy I never got all the way out of that pool. I kept all the old contacts, maintained all the old friendships, and when the time came I was able to …
Origins Seminars
The foolhardy Steve Creech has shanghaied me once again into helping out with the freelancers’ seminar track at Origins this year. I’m currently scheduled for: Freelancing for Beginners: Thursday, the 24th at 10:00 am Event #9059 Panelists: Christina Stiles, Michelle Lyons, Matt Forbeck, Spike Y. Jones (tentative), Steven Creech (Bastion Press), and Will Hindmarch (Atlas Games) Intermediate Level Freelancing: Thursday, …
Dragonstar Going Strong
Flipping through the latest issue of Comics & Games Retailer, I got a cool surprise. Dragonstar, a d20 System setting I cowrote with Greg Benage for Fantasy Flight hit the Top Ten Best Seller’s list. Everyone in the industry knows the numbers in Comics & Games Retailer are only a little better than sticking a wet finger in the air, …
Update Update
Today’s update is going to be late. I was at the Human Head offices until midnight, putting the final touches on Dracula’s Revenge, which is due out the door today. Once I get that off to press, I’m sure I’ll have lots to say—assuming I’m still awake.
Freelance At Last
I’m hard at work putting the finishing touches on Dracula’s Revenge, my new horror-themed boardgame from Human Head Studios. After that’s done, though, I’m going to cut back to part-time with Human Head. This will give me the time I need to focus on my first Ebberon novel for Wizards of the Coast, which is due at the end of …
GTS Seminars
I’m going to the GAMA Trade Show next week primarily to push games for Human Head Studios. However, the fine people at GAMA shanghaied me into helping out with a few seminars too. If you’d like to see me wing my way through a conversation or two, stop in and say hi. Mike Stackpole and I hope to handle the …
Weekless Update
I’ll be in Las Vegas next week for the GAMA Trade Show. If you’ll be there too, stop by the Human Head Studios booth and say hi! Since I’m not sure about my internet access from the show, I’m not planning an update for next week. When I get back, though, you can expect to hear all about it.
Going to Vegas
This week is the mad rush of preparations for the GAMA Trade Show held next week at the Orleans Hotel in Las Vegas. I’ll be in the Human Head booth most of the time, when I’m not helping out with a seminar or three. If you’ll be there, stop by the booth, and I’ll tell you all about Human Head’s …