A Return to Dark Eden

Decades back, in the mid-’90s, I was the developer for the Mutant Chronicles roleplaying game for Target Games in Sweden. It’s a dark future setting in which corporations rule the solar system and strive to protect us from demonic/alien forces of mind-bending evil invading from beyond. It’s been featured in RPGs, board games, and collectible card games and was even the subject of a 2009 movie starring Tom Jane and Ron Perlman, for which I wrote the novelization.

It also made its way to comic books in the form of a miniseries for Acclaim, called Mutant Chronicles: Golgotha. My old roommate William King (from when I lived in Nottingham, working for Games Workshop) wrote it, with interiors by Davide Fabri and covers by Simon Bisley.

What isn’t widely known is that I was contracted to write a follow-up miniseries based on Dark Eden, the new name for the spoiled Earth in the Mutant Chronicles setting. My college roommate Bryan Winter designed a collectible card game for this new region, based on his Doomtrooper game, and Target and Acclaim were eager to cross-promote a comic with it.

They hired me to write a four-issue miniseries set in Dark Eden, based on a concept that Jeff Connor and Nils Gullikson concocted. I finished all four scripts as was paid for them, but unfortunately, the comic never saw the light of day. Paolo Parente (for whom I wrote a novel–Blood and Thunder–for his miniatures game Dust) was slated to draw the interiors, and I saw some of his work for it at one point. It was flat-out gorgeous.

People in the know have asked me about this countless times over the years. Some of them have even wondered aloud if I could share the script with them. Because Target owned those scripts wholesale, I didn’t have the rights to do that though, so the scripts simply sat on a series of computers for all that time.

Recently, though, I was chatting about this with Fred Malmberg, the original owner of Target Games and the current owner of the Mutant Chronicles through his new company, Cabinet Entertainment. There’s a shocking bit in that first issue’s script that he still remembers and talks about to this day. (You’ll probably know it when you see it.) He said, “Go ahead and put the first issue up on your website. See what people think.”

So… I actually managed to excavate the script, but I discovered that I’d written it in a version of Word that’s no longer supported. Despite that, I managed to extract the text from it, and then I reformatted it in Scrivener and exported it as a PDF. It took a bit of doing, but it’s complete and reads much like it originally did.

Because of all that, if you click on the image below, you can now–for the first time ever, 24 years since I wrote it–read the script for Mutant Chronicles: Dark Eden #1 and (I hope) enjoy it.

Minecraft Dungeons Novel on Sale!

On July 7, my latest novel hit shelves. Rise of the Arch-Illager is an officially licensed novel based on the brand-new hit video game Minecraft Dungeons. It’s for ages 10 and up, and it focuses on the origins of the villain of the game, the legendary Arch-Illager himself.

The book is already selling well. It debuted as the #1 children’s ebook on Amazon. It doesn’t hurt that Minecraft is one of the most popular games of all time.

I had a wonderful time working on this book with my editor, Alex Davis, over at Del Rey, and with the fine folks at Mojang, the company that created the game. They recently interviewed me for Minecraft.com, and you can read all about the development process there.

You can tell I’m busy when I don’t have time to post about a book’s debut until after it’s actually out. Despite being hunkered down at home – or perhaps because of that – I seem to be busier than ever.

Besides the novel, this month I also released Shotguns & Sorcery: The Roleplaying Game, which has also been selling well. You can get it through DriveThruRPG, or – if you want one of the few remaining copies left from the first print run, we’re selling those through eBay. I’m happy to personalize and sign those when we ship them out too.

Anyhow, I hope you’re all hunkered down and keeping safe. I’m going to miss seeing many of you on the convention circuit this summer. Shows like that have been a huge part of my life since the early ’80s, and giving those up is like losing out on summer camp, family reunions, and the best parties of the year all at once. But as I’ve been telling lots of people over the past few months, better to miss you this year than to miss you forever.

The Shotguns & Sorcery RPG Is on Sale!

Hey, folks! Shotguns & Sorcery: The Roleplaying Game is officially on sale! That means if you missed out on the Kickstarter that Outland Entertainment ran years ago, you can now grab your very own copy of the game and join the fun.

The game is based on my fantasy noir novels and stories and powered by Monte Cook’s Cypherâ„¢system. It’s written by me, with rules by legendary game designer Robert J. Schwalb. It contains everything you need to launch a full-fledged campaign.

You have two basic options for purchasing the game.

First, I have 120 copies of the original printing for the Kickstarter available, and those are currently up for sale on eBay. Those books are boxed up in my garage, and if you zap me a note at matt@forbeck.com when you buy one of them, I’d be happy to personalize and autograph your copy before we ship it out to you. (Don’t dally with that email though. My kids – *COUGH* shipping assistants – move fast.) If you ask, I’ll also toss in a PDF of the game for you for free.

Once those copies of that printing are gone, they’re all gone, barring a few that I’m keeping on hand for myself. If you want one, get on it so you don’t miss out.

Second, you can grab a PDF of the current version direct from me via Gumroad, or you can order one through DriveThruRPG. You can also order a print-on-demand version of the book from DriveThruRPG, which comes with a free copy of the PDF too. (Since those printed books don’t ever get anywhere near my house before they reach you, I can’t sign those directly.)

The two versions of the book are nearly identical. In the latest version, I fixed a few typos, made a couple minor graphics changes, and added an index in the back of the book. Other than that, they’re the same. It’s up to you which version you’d like more.

We have a number of other Shotguns & Sorcery RPG products in the works that should be coming out later this year, so don’t be shy. Go grab the game now, gather up some friends and dice, and get playing!

Black Lives Matter Bundles

My friends over at DriveThruRPG have set up a number of bundles of gaming goodness, through which you can get loads of games for cheap and support some amazing causes. Seriously, there are way too many things there for me to list, and the money goes to causes like Black Lives Matter, the NAACP Legal Defense Fund, and the National Police Accountability Project. They’re also highlighting all sorts of Black creators and donating the DriveThruRPG portion of the profits to the charity of the creator’s choice.

If you grab the Black Lives Matter 2 Bundle, for example, you get nearly $600 worth of TTRPG PDFs for only $10. Among those is a copy of my dystopian supers RPG, Brave New World, which is normally $10 all by itself. Go stuff your storage with gaming goodness and do some good for the world at the same time.

The Super StoryBundle

StoryBundle just launched a new collection of superhero books curated by my friend Kevin Anderson. With StoryBundle, you decide what price you want to pay for a crate full of ebooks. For a minimum of $5, you get the basic bundle of five novels. These include:

  • Captain Nemo: The Fantastic Adventures of a Dark Genius by Kevin J. Anderson
  • Cynetic Wolf by Matt Ward
  • Working Class Hero by James Robert Smith
  • Dove Season by Robin Brande
  • The Superhero’s Test by Lucas Flint

If you pay at least the bonus price of just $15, you get all five of the regular books, plus eight more more books, for a total of thirteen. These extra ones include:

  • Playing a Hunch by Dean Wesley Smith
  • Fid’s Crusade by David Reiss
  • The Enlivening by Ashlyn Frost
  • Nobody’s Hero by Mark Leslie
  • Morning Sun by Jeremy Flagg
  • Overlook by Jon Mollison
  • Hellbent by Tina Glasneck
  • Brave New World: Revolution by Matt Forbeck (hey, that’s me!)

This bundle is available only for a limited time. All books are provided as DRM-free ePub and Mobi files.

Also, when you make your payment, you have the option of donating 10% of your purchase to the Challenger Center for Space Education. It doesn’t cost you a penny extra, and the money goes to a good cause.

Even if you already have my Brave New World novels, this is a great deal on a lot of wonderful read. If you don’t have Brave New World: Revolution already, it’s even better. Be sure and check out the sale soon. It won’t last long.

Shotguns & Sorcery: The Omnibus Is Here!

Hardcopy editions, clockwise from top left:
Amazon, Barnes & Noble, DriveThru hardcover, and DriveThru softcover.

Today you can finally get the new ebook and hard copy editions of Shotguns & Sorcery: The Omnibus. This 610-page book contains all six Shotguns & Sorcery stories written to date, including:

– “Friends Like These” (short story)
– “Goblintown Justice” (short story)
– Hard Times in Dragon City (novel)
– Bad Times in Dragon City (novel)
– End Times in Dragon City (novel)

Plus, a brand-new story written for this book, which you can’t get elsewhere at the moment:

– “The Job Never Ends” (novelette)

Early sales can really help a book, so please grab a copy soon if you’d like. Either way, I’d appreciate you spreading the word to your friends and neighbors. Every little bit helps.

Formats

Left to right: Amazon, DriveThru softcover, DriveThru hardcover, Barnes & Noble

You can get Shotguns & Sorcery: The Omnibus as an ebook just about anywhere you want. If you prefer to buy it directly, I take payments for that via Gumroad, but please get it whatever way you like.

Most ebook vendors sell the ePub edition of the book. Amazon sells the Mobi/Kindle edition. Apple Books, Google Play, Kobo, and Barnes & Noble have the ePub version. If you buy through Gumroad or DriveThruFiction, you get a zip file with the ePub, Mobi, and PDF editions. I don’t use DRM on any of the versions.

You can also find paper versions in three different places. Amazon has a thick paperback edition with a matte finish. DriveThruFiction has it in a glossy paperback and a gaming-style hardback, and Barnes and Noble has it (currently on pre-order) in a traditional hardcover with a dust jacket.

The Barnes & Noble dust jacket edition.

Prices

It can be hard to parse all the costs and such out, so let me break down the prices for you.

  • Ebook: $9.99 (no matter where you buy it)
  • DriveThruFiction softcover: $19.99 (comes with ebooks)
  • DriveThruFiction hardcover: $24.99 (comes with ebooks)
  • Amazon softcover: $24.99
  • Barnes & Noble hardcover with dust jacket: $34.99

These vary as they do because of the printing prices the vendors charge. DriveThruFiction charges me less to print, and I pass that savings on to you. However, DriveThru charges for shipping, and you might be able to snag yourself free shipping at Amazon or Barnes & Noble. It roughly balances out.

Editions

Outland Entertainment released a paperback version of this book in 2019, but only in limited numbers, and it’s now out of print. You may find a few copies still in stores, but they won’t last long. You can tell it by the slightly different cover, which has a lot more words on it.

I personally polished this latest version, making a few minor corrections here and there and laying it out in a more open format, which bumped it from 448 pages to 610. If you’re one of the lucky ones who snagged that earlier release, there’s no need to replace that version with this latest, definitive version. If you liked it, though, don’t be shy of leaving a review at your favorite booky places. Thanks!

The Best Decision I Ever Made

There’s a long version of this story that I like to tell at conventions, maybe over beers, and that I’ll someday write down properly for my memoir. Here’s the short one.

Thirty-some years ago – fresh out of college and on a student work visa – I somehow miraculously landed a dream job as an editor and game developer at the Games Workshop Design Studio in Nottingham, England. That’s where they make legendary games like Warhammer and Warhammer 40,000, which countless people around the globe play today.

While I was there, I worked on games lines like Space Hulk and Blood Bowl, among many others. I had the time of my life and made many amazing friends, including especially my roommate at the row house we found in the Meadows. You might know him as bestselling author William King now, but back then he was just my best pal Bill. As for the rest of them, well, I’d list them all and the effects they had on my life, but this is the short version.

After six months, my visa was about to expire, and Phil Gallagher – the head of the studio at the time – offered to make the job permanent. Despite that, I longed to return to Ann Arbor, Michigan, to be with my girlfriend, who’d already suffered through six months of a long-distance relationship with me. She still had years to go to get her Masters in Social Work, and if I was going to be in the UK during all that, she rightly informed me that we’d have to break it off.

This was back in the pre-internet days of 1990, when things like FaceTime were dreams of science fiction and the letters I wrote to her every evening took days to make it across the ocean. Phone calls were $3 per minute. It wouldn’t last.

Even then, though – young as I was – I knew that I could always hunt down another dream job, but I’d have a hard time finding someone I loved nearly as much. I gave Phil my notice and – after an epic farewell pub crawl that began at the oldest pub in England and staggered about under a full lunar eclipse’s blood-red moon – I headed home.

I arrived back in Ann Arbor thirty years ago today – just before Valentine’s Day – and that long-ago girlfriend is now Ann Forbeck, my wife of 27 years and the mother of our five fantastic kids. My hero, my rock, and my love.

Far and away the best decision I ever made.

This is the goodbye card the folks at the studio made for me. It’s a copy of the cover of the Space Hulk supplement Deathwing, my first major project I worked on there. It’s glued to one of the paste-up boards we used in the days before desktop publishing, and it’s signed by just about everyone I worked with. My father had it framed for me, and it hangs on the wall of my office to this day.

Join Me at M+DEV

This Friday – February 14, 2020 – I’m scheduled to be a speaker at M+DEV, a video game developers conference held at the Allianz Energy Center in Madison, Wisconsin. I spoke at the inaugural event two years ago, and I’m delighted that they invited me back.

I’ll be speaking at 3:15 PM on “Writing for Video Games.” The rest of the time, I’ll be wandering around, catching up with old friends, meeting new people, and enjoying the rest of the talks.

They have a tremendous lineup of guests, including Felix Kramer, Nika Nour, Allison Salmon, David Gagnon, Brian Pelletier, Stephen Dineheart, and many more. If you work in the field – or have any interest in doing so – join us! You’ll learn a ton and hopefully have loads of fun too.

Shotguns & Sorcery Omnibus Arrives Next Week!

Shotguns & Sorcery: The Omnibus is due out next week on Tuesday, February 18. This 610-page volume contains every Shotguns & Sorcery story written to date, including two short stories:

– “Friends Like These”
– “Goblintown Justice”

Three short novels:

– Hard Times in Dragon City (novel)
– Bad Times in Dragon City (novel)
– End Times in Dragon City (novel)

And a brand-new novelette I wrote especially for this book:

– “The Job Never Ends”

Pre-orders are open for the ebook editions now.

I’m happy to take your payment via Gumroad, if you want to buy it direct from me, but please snag it at any online retailer you like:

Amazon Kindle
Apple Books
Nook
Google Play
Kobo

My pals at DriveThruFiction don’t have a pre-order function built yet, but I’ll flip the switch for the book there on the due date.

Note that if you buy the book through Gumroad or DriveThruFiction, you get a zip file with all major ebook varieties: ePub, Mobi, and PDF.

You can also find paper versions in three different places, and those should go on sale on the 18th too. Amazon will have a matte-finish paperback edition. DriveThruFiction will have it in glossy paperback and a gaming-style hardback, and Barnes and Noble will have it in a traditional hardcover with a dust jacket.

Unlike most of my books these days, I’m self-publishing this one. That means I don’t have a staff of sales and marketing people pushing this into stores and readers’ hands. I only have friends and fans like you. So, please let people know about the book and where they can get it.

If you happen to have a copy already, please do me the kindness of leaving a glowing review at your favorite site. You’d be surprised how much that helps sell books too.

Thanks for all your help!

S&S Omnibus Hard Copy Samples Are In

These beauties recently showed up on my doorstep.

As I announced yesterday, pre-orders for Shotguns & Sorcery: The Omnibus are now open. The way the various online retailers sell these, I can only set up pre-orders for ebooks, but I’m planning on making paper copies available as well. You’ll just have to wait until February 18 to purchase them.

The one on the top comes from Amazon’s Kindle Direct Publishing service and has a matte finish, which looks pretty sharp. The other two come from DriveThruFiction, and they both have glossy covers. The hardcover (on the right) has the cover laminated straight to the boards, much like you’d see with a textbook or a gaming book.

The one from Amazon (on the left) is actually as thick as the hardcover from DriveThruFiction. That’s because it’s printed on slightly thicker paper. Over the course of 610 pages, that makes a noticeable difference.

I’m also waiting on a copy from Barnes & Noble that comes as a hardcover with a dust jacket. Once I get them all in and get a good look at them, I’ll figure out the exact prices. They’ll probably range from $20-$30 each, depending on the covers.

If you have Amazon Prime, you might wind up with free shipping on the book through them. If you order through DriveThruFiction, I believe you’ll pay shipping, but you’ll also get the ebook edition packaged in with the hard copy for free. And if you go with Barnes & Noble, you’ll get the classy (and most expensive) dust jacket version instead.

One fan recently asked about the availability of signed copies. I’ve never bothered much with selling those direct before, but if there’s a call for it, I’ll see what I can work out. They’ll be at least a little bit extra to cover the shipping and such. If you’re interested in such a thing, let me know.