Origins Awards Proposal Away

As part of my work with the Origins Awards Task Force, I was asked to develop at least three different proposals for the GAMA board to consider and put before the GAMA voters for consideration. I just sent off the first last night. Here it is:
Read More

Collecting What’s Due

I haven’t completed much this week (other than sending a proposal for the Origins Awards to the GAMA board). Instead, I’ve been busy invoicing for services rendered. As with most freelance gigs, it’s one thing to get the job and something else entirely to get paid for it.
Read More

Back from Gen Con!

Gen Con was flat-out amazing. I’ve been to the show 23 years in a row now (I started young), and I can’t imagine my summers without it. For me, this is like summer camp wrapped up with Christmas in August, except you get to pick out (and buy) your own gifts.
Read More

Off to Gen Con!

I’m off to Gen Con early tomorrow morning, so there will be no big update this week. I hope to have lots of news to share next week, or at least some great Gen Con stories. If you’ll be at the show, please stop by the Green Ronin booth and say hi. Or find me at one of my seminars or book signings. All the details are posted on the Upcoming Appearances page. I hope to see you there!

Dracula’s Revenge In Stores Next Week

Dracula’s Revenge, the horror-themed tabletop game of pitched battles between vampires and hunters, is due on store shelves next week. The game is due to ship from the warehouses of Green Ronin on Friday, August 13. It should reach distributors soon after and be on store shelves by Wednesday, August 18, or Thursday, August 19. Be sure to ask for it at your friendly local game store.

Human Head Has Big Prizes for Gen Con Games

Human Head Studios is proud to present three special events at this year’s Gen Con. This includes an ongoing series of demonstrations of Dracula’s Revenge™, a fast-playing, horror-themed, tabletop game of tactical combat. To play in one of the demos, players must simply stop by the Green Ronin Publishing booth. Each player’s name will be entered into a drawing, and at 3:30 PM each day, Human Head Studios will draw a name from that day’s players and reward the winner with a brand-new PC graphics card courtesy of ATI. There is no cost to enter, but players must be present to win.
Read More

Of a Certain Age

I turned 36 last week. I’ve never been one of those who shy from their birthdays. I’d rather keep having them than not. Still, it got me thinking about the adventure gaming industry.

When I look around at my peers, it seems that most of the “young” designers are people in their mid to late thirties, right around my age. This raises the question: Where are all the younger designers?
Read More

Gen Con Ho!

I’m in the throes of preparing for Gen Con this week. The show, the greatest adventure gaming convention on the planet, runs from August 19–22 in Indianapolis. I miss having it in Milwaukee, but last year Indy proved itself to be a fine venue, and you couldn’t ask for a better group of people to run the show than Peter Adkison and his crew.

I plan on spending much of my time in the Green Ronin booth, running demos of Dracula’s Revenge. We worked out this great promotion that I can’t quite tell you about yet, but it involves a chance to win some pretty cool prizes if you play in one of the demos.

However, I also have five different seminars I’m working at the show, along with two signings of Secret of the Spiritkeeper, my new young adult novel from Wizards of the Coast. For details on my schedule, just click here

If you’re an industry professional coming to the show, be sure to drop me a line about the Diana Jones Award party. It’s Wednesday night at 9 PM, and all industry folk are invited.

I’m going to be busy next week, so there won’t be an update then. Look for news from Gen Con the week after though. If you can make it to the show, be sure to stop by and say hi. Otherwise, I’ll be back in two weeks.