My Teens for Project 16:49’s Homeless Teens

My quadruplets–Pat, Nick, Ken, and Helen–turned 13 last Friday, catapulting us from having one teenager in the house (their older brother, Marty) to five. We’re having a big party for them here in Beloit this weekend, but instead of asking for presents, they decided to ask for donations to Project 16:49, a local nonprofit that serves Rock County’s homeless teens. My wife Ann–who was the homeless student liaison in Janesville for years–helped found the organization, and it remains dear to us. Unaccompanied homeless kids often have few good options, and Project 16:49 helps fill that crucial gap.

To that end, I set up a page for the quads on Crowdrise.org. Thanks to some truly generous family and friends, they already shattered their initial goal of $500 in donations, and they’re hoping to be able to help out even more. If you’re so inclined to help, stop by the page and chip in whatever you can. The homeless teenagers around here would truly appreciate it–as would my kids.

Meanwhile, for your daily dose of cute, check out this video of the quads getting ready for their first day of four-year-old kindergarten. And thanks to you for all you can do!

 

The Truly Epic Story Bundle

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Earlier this week, StoryBundle launched the Epic Fantasy StoryBundle (2015), the sequel to their bestselling bundle ever. This works like lots of other bundles, you might have seen:

  • Pay what you want (from $5 on up), and you get a number of ebooks.
  • The money gets split between StoryBundle and the writers.
  • You have the option of giving 10% of your money to one of three charities: Mighty Writers, Girls Write Now, and the Challenger Center.

For chipping in the minimum $5, you get the following six great reads:

  • The Magic Touch by Jody Lynn Nye
  • Gamearth by Kevin J. Anderson
  • The Crown and the Dragon by John Payne
  • One Horn to Rule Them All edited by Lisa Mangum
  • Invisible Moon by James A. Owen
  • Beasts of Tabat by Cat Rambo

If you pay $15 or more, you also get a bonus set of seven more stories. This includes my own Hard Times in Dragon City, as well as:

  • A Stranger to Command by Sherwood Smith
  • The Alchemist by Paolo Bacigalupi
  • The Executioness by Tobias Buckell
  • The Ghosts of the Conquered by Matthew Caine
  • Glamour of the God-Touched by Ron Collins

Also, if you subscribe to the free StoryBundle newsletter, you get a “The Bookseller’s Tale,” a standalone story that serves as a sneak preview for Clockwork Lives by Kevin J. Anderson (who put this bundle together) and Neil Peart (the drummer for Rush)!

That means you can get a total of 11 novels, two novellas (The Alchemist and The Executioness), and a short story too, all for less than you’d pay for a single hardcover. And you can help support some great causes.

This bundle is available only for 19 more days, and then it’s gone, so get on over there and grab yours fast.

Make Me Design a Game

My pals over at Calliope Games (including, especially, my old friend Ray Wehrs) have been running a Kickstarter for nearly two months now, called the Titans Series, and it’s about to come to a thundering close. The project is fully funded (which means IT’S ACTUALLY HAPPENING!), and it shattered its first stretch goal.

It’s an ambitious project for which they’ve lined up a baker’s dozen of the top tabletop games designers in the world, including:

  • Peggy Brown: BuzzwordBackseat DrawingQbitz, and many more!
  • Rob Daviau: Betrayal at House on the HillHeroscapeRisk LegacyAxis and Allies: Pacific, and many more!
  • Mike Elliott: Dice MastersQuarriors!ThunderstoneBattle SpiritsDuel Masters, and many more!
  • James Ernest: Kill Doctor LuckyLords of VegasLord of the FriesPairsUnexploded Cow, and many more!
  • Matt Forbeck: Marvel Heroes Battle Dice, Brave New WorldDescent: Journeys in the Dark Quest CompendiumSpace Hulk: GenestealerMonster Rancher, and many more!
  • Richard Garfield: Magic:The GatheringKing of TokyoNetrunnerRoboRallyThe Great Dalmuti, and many more!
  • Seth Johnson: HeroClixGolem ArcanaDouble Double Dominoes, and many more!
  • Eric Lang: XCOM: The Board GameQuarriors!Marvel Dice MastersKaosballWarhammer 40,000: Conquest, and many more!
  • Mike Mulvihill: BattleTechShadowrunPirates of the Spanish MainGolem ArcanaMage Knight Dungeons, and many more!
  • Paul Peterson: GuillotineSmash UpPairs, and many more!
  • Mike Selinker: Pathfinder Adventure Card Game, Axis & AlliesBetrayal at House on the HillLords of VegasMaze of Games, and many more!
  • Jordan Weisman: BattleTechMechWarriorHeroClixShadowrunGolem ArcanaMage KnightTsuro of the Seas, and many more!
  • Zach Weisman: Golem ArcanaGot ’Em!, and more!

I’m honored to have my name on that list, alongside many legends of tabletop game design I’m proud to call friends. If and when the Kickstarter cracks $175,000, I’ve agreed to chip in a brand-new design of my own for the project. I talk about it a bit here:

https://www.youtube.com/watch?v=Vg34wEN4lJY

We recorded that during Gen Con last year, so if you want to know what I sound like a few days into a massive convention, here’s your chance!

The way the drive works is that you can pick any game you like by backing it at $25, and you can choose up to four more games for $25 each. Once you go over five games, though, you can get nine games for $145, which is a much better deal, and you can add extra games for $16 each.

They have ten games to choose from at the moment, and mine would be the eleventh. If the drive hits $200,000, Peggy Brown joins us for the twelfth game, and you could then get the whole set for $193. That’s nearly half off the entire series.

These are all going to be gateway games, the kinds of games hardcore gamers can sit down and enjoy with people who’ve only played Poker or Monopoly to that point. That makes them perfect for players of all kinds and wonderful for families too.

My kids are going to be helping me out with this one, and they could not be more thrilled about it. (That’s a picture of us playing Tsuro of the Seas at the Calliope Games booth at Gen Con last year.) If it sounds like it’s for you too, join the over 1,100 people who’ve already backed the Kickstarter, and brace yourself for a flood of great games.

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The Apocrypha ACG Kickstarter

If you’re into tabletop games, you may have already heard about the Apocrypha Adventure Card Game, which is featured on Kickstarter right now. It’s a new game from my pals at Lone Shark Games, but it’s based on the mechanics found in the bestselling, award-winning Pathfinder Adventure Card Game designed by the same people. It’s set in a dark and horrific modern world which I helped bring to life.

Apocrypha started as a tabletop roleplaying game several years back, and the creator – Rian Sand – asked me to help take the ideas in his home game and in his head and transform them into something we could bring to gaming groups around the world. Around the same time, he also brought in Mike Selinker of Lone Shark to create a card game that played like a roleplaying game, and that eventually became the basis for what we now know as the adventure card game (ACG).

Mike’s now decided to publish Apocrypha himself under the Lone Shark banner, and he’s lined up a fantastic team of creators to help him do it. On the game design side, the Lone Shark team includes Pathfinder ACG developer Chad Brown, puzzle ninja Gaby Weidling, Smash Up designer Paul Peterson, Pathfinder ACG class deck designer Tanis O’Connor, and Incredible Expeditions designer Liz Spain. Mike Vaillancourt serves as the art director, and former Playroom Entertainment director Elisa Teague corrals everyone as the production manager.

On the writing side, Mike lined up a fantastic lineup of creators to help flesh out the world of Apocrypha with snippets of fiction on many of the cards. They include:

  • Keith Baker, creator of the card game Gloom and the upcoming RPG Phoenix: Dawn Command (which has 24 hours left on Kickstarter right now!).
  • Wolfgang Baur, publisher of Kobold Press, and creator of books like Deep Magic, Courts of the Shadow Fey, and The Free City of Zobeck.
  • Bruce Cordell, game designer for D&D and The Strange RPG, and author of ten Forgotten Realms novels.
  • Erin M. Evans, author of the novels The God Catcher, Brimstone Angels, and The Adversary.
  • Jerry “Tycho” Holkins, writer of the Penny Arcade, Thornwatch, and Automata comics, and co-founder of PAX and the Child’s Play charity.
  • Kij Johnson, Hugo- and Nebula-winning author of The Fox Woman, Fudoki, “26 Monkeys, Also the Abyss,” “The Man Who Bridged the Mist,” “Ponies,” and “Spar.”
  • Mary Robinette Kowal, Hugo-winning author of Shades of Milk and Honey, Glamour in Glass, Without a Summer, and Valour and Vanity.
  • Patrick Rothfuss, author of The Name of the Wind, The Wise Man’s Fear, and The Adventures of the Princess and Mr. Whiffle, and founder of the charity Worldbuilders.
  • Kris Straub, cartoonist responsible for the webcomics Starslip, Chainsaw Suit, and Broodhollow, and co-creator of the game Machine of Death.

The game features spectacular artwork from the talented Nick KayKristen PlescowSerg Souleiman, and Shane Tyree – and whoever else owes Mike Vaillancourt a favor.

At the moment, the game’s raised nearly $200,000 on Kickstarter, and it still has eight days to go. It funded in about a day, and it’s knocked down stretch goals left and right since. If (when, really) it reaches $220k, I’ll write a new short story to go in the rulebook, and at $230k, I’ll pull selections from the Apocrypha story bible to reveal to the public. At $250k, the game becomes even bigger, delivering around 1,300 cards in the box.

At $99, the game is a steal, and the bargain is only getting better as the stretch goals unlock. To put this in perspective, 1,300 cards is something like 24 standard decks of cards, and you can pack a lot of game into that many pieces of cardboard. So if you’re up for an epic adventure in a dark yet heroic version of our modern world, go check out the Apocrypha Kickstarter before time runs out.

Apocrypha ACG

This Weekend: Madison and Milton

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I’m trying to cut down on my convention appearances so I can catch up with some deadlines, but this weekend, you can find me at not one but two public places: Odyssey Con in Madison and at the Southern Wisconsin Authors Fair in Milton. I show up late Friday at Odyssey Con for my first panel, and I’ll be there until I scoot out at noon on Sunday. From there, I head straight down to the SWAF, where I’ll be from 1 to 4 PM.

The other guests of honor at Odyssey Con include Heather Brewer and Jonathan Maberry, both excellent, New York Times bestselling writers.  (Did I mention that The Marvel Encyclopedia made the list again? That’s four out of the past five months!) I’m looking forward to trading wisdom and swapping stories with them and all the rest of the writers, readers, gamers, and fans.

When I’m not in panels, I may be squirreled away in my hotel room, banging away at those deadlines. Otherwise, you might find me at the Odyssey Con gaming area or chatting in the bar. Either way, be sure to stop either event–or both–and say hi!

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Gary Con Is Almost Here!

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Gary Con is a wonderful tabletop gaming convention held here in southern Wisconsin. It got its unofficial start about seven years ago after the death of Gary Gygax, one of the creators of Dungeons & Dragons. After his funeral, his family invited everyone over to the American Legion Hall in Lake Geneva, site of some of the early Gen Cons – and my first ever convention too, a Winter Fantasy. We all had a great time playing games and trading stories about Gary, and his wonderful family decided to make an annual event out of it, to honor their patriarch.

I make it back to the show every time I can, and I’ve brought my kids along many years. In fact, my eldest son Marty played in his first Dungeons & Dragons game ever at Gary Con 1. Frank Mentzer (former TSR VP, game-design legend, and all-around great guy) ran us through the first published RPG adventure ever made, Palace of the Vampire Queen, and we had an absolute ball.

This year, I’ve been invited as a VIP guest, but go check out the entire list of us. It’s a stunning collection of some of the greatest game designers from the past forty years, focusing mostly on the early days. It’s bolstered by the fact that former employees of the long-gone TSR (the first publisher of Dungeons & Dragons) hold their annual reunion on the Saturday night at the show.

Due to family commitments, I’ll only be able to make it to the show on Thursday and Friday. If you can manage it, though, come on out for all four days and enjoy every minute of it you can.

Join Me at Odyssey Con!

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In just about a month–the weekend of April 10—12–I’m slated to be a guest of honor at one of the finest science-fiction conventions in the Midwest: Odyssey Con. As Odyssey Con takes place less than an hour from my house, I’ve been there many times, probably more than I’ve been to any other SF show. This makes me a cheap date for the con, and I’m also pulling double duty as both a gaming and literary guest of honor. New York Times—bestselling authors Heather Brewer and Jonathan Maberry will join me there as my fellow guests, bringing that heavy-duty literary power with them, so it’s sure to be a fantastic blast.

Unlike with some of the bigger shows, you have plenty of time and space to talk with the guests and enjoy the panels. They even have a full-size gaming track that taps the lode of gaming pros in the area, so you can get your game on there too.

So if you’re around, please come on out and say hi. Talk books, play games, and have some fun. I hope to see you there!

Gen Con Industry Insider Applications Open

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If you’re a tabletop gaming professional and would like to a featured presenter for the Industry Insider track at Gen Con–hands down, my favorite event of the year–applications for that are now open. You need to register with Gen Con to even be able to read that page, though, so let me hit the high points Gen Con shared in its latest newsletter, which includes a quote from me.

Do you have interesting perspectives and diverse opinions on the game industry? Are you a game designer, author, entrepreneur, art director, or professional in the industry? Then, you may be a great addition to the Industry Insider program. Submissions are now open at this link (sign-in required). Requests will be accepted until April 2, 2015.

“If you’re a gaming professional with something to say, the Industry Insider program is a great showcase where you can share what you know with the people most eager to learn. Plus, you get to sit on panels with some of the smartest and most accomplished people in the history of gaming and maybe learn something from them yourself. Join the fun!”

– Matt Forbeck, bestselling author, game designer, and Industry Insider Advisory Program Panel Member.

Featured Presenters must attend Gen Con, submit topics for consideration, speak on those topics, and have the time to participate in 3-5 seminars/panel. As a Featured Presenter, you would be entitled to a complimentary 4-Day badge, a featured bio on gencon.com and in the yearly Program Book, access to the VIG Lounge, and more!

You might notice that the people who take part in the Industry Insider track used to be called guests of honor and are now referred to as featured presenters. That’s not accidental. It’s a more accurate term for the kind of duties and privileges that come with the position, and it should help prevent a lot of the confusion over the program that happened in the past.

The committee came up with a whole FAQ about this. You can download it from their site, but I have the Industry Insider FAQ PDF right here for you too.

Applying is fairly easy, although the competition for the available slots is fierce. If you get in, you’re only obligated to show up and chat about things you know and love for a grand total of 3 to 5 hours during the show, alongside many other industry greats.

It’s a wonderful gig, and I’ve been a part of it ever since Gen Con moved to Indianapolis back in 2003. If you’re a gaming pro, come join me. Either way, I hope to see you at the show!

The Battle Against Ultron Is Here!

91mNM-FMyrLMarvel Avengers: Battle Against Ultron is slated to hit shelves today. This is a book for young readers I wrote for DK, the same people behind the bestselling Marvel Encyclopedia, and it features Marvel’s greatest superhero team and their history of conflict with one of their most tenacious and dangerous foes: the murderous robot Ultron.

Battle Against Ultron comes in both softcover and hardcover formats. The softcover retails for $5.99, while the hardcover runs $16.99. Both are 128 full-color pages.

I wrote the book for kids starting to read on their own. My editor at DK, Sadie Smith, hired literacy experts to keep the grammar, vocabulary and content right in line with that.

The DK graphic design team–led by Robert Perry–did a beautiful job with this book, making use of some of Marvel’s greatest artwork. See below for some sample pages. If you have any kids around who are intrigued by the upcoming Avengers: Age of Ultron film, this book should be perfect for them–whether they’re old enough to see the movie or not.

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Halo: New Blood Is Here!

HNB_CoverToday, you can finally get your hands on my latest novel: Halo: New Blood! This is an original novel set in the universe of Microsoft’s bestselling series of Halo video games. It serves as a sequel to the blockbuster Halo 3: ODST, and it follows the career of Gunnery Sergeant Eddie Buck, who was voiced in the game by Nathan Fillion (of Firefly, Castle, and many other awesome things).

The book is exclusively available in electronics formats, including both ebook and audiobook editions. Scott Brick, a legend in the voiceover business, narrates the audiobook, which contains every word I wrote, plus maybe a few more. He’s lent his voice to dozens of fantastic novels, including Dune, The Bourne Identityand Do Androids Dream of Electric Sheep (the basis for one of my favorite films, Blade Runner), and I’m thrilled to be able to listen to his work on my book too.

As I’ve said before, huge thanks go out to Ed Schlesinger at Simon & Schuster and to the entire team at 343 Industries, especially Jeremy Patenaude and Tiffany O’Brien. They helped me out every step of the way, not only pointing out pitfalls I’d stumbled across or outright created but actually offering up solid and workable solutions as well. I could not have asked for a more passionate group of people to work with.

I had an absolute blast living in Buck’s head while I wrote this. It’s told from his first-person point of view, and I worked hard to get down his voice and patter. The research involved playing games and watching videos, though, so don’t cry a drop for me.

If you have half as much fun reading it as I did writing it, you’re in for a treat. I can’t wait for you to dig into it–and today your chance is here.

Enjoy!