For an exhaustive (but not quite up to date) list of what I’ve done, I’ve assembled a PDF with a mostly complete list of my creative credits. If you’re looking for my traditional one-page résumé, that’s available too.
I’ve spent most of my career as a freelancer, so I’ve done lots of different things for different people. Besides that, I co-founded Pinnacle Entertainment Group with Shane Lacy Hensley back in 1996, and I was company president for nearly four years, leaving in late 1999. In 2002, I joined Human Head Studios to head up their new adventure games division. I left them in September of 2004 to dedicate myself to freelancing full-time once again.
I’m proud of all my work, but there are a few stand-outs:
- Amortals (Author)
- Vegas Knights (Author)
- Guild Wars: Ghosts of Ascalon (Co-author with Jeff Grubb)
- The Marvel Encyclopedia (Revised 2009 edition)
- Harvey Birdman, Attorney at Law video game (Co-writer)
- Marvel Heroes Battle Dice (Designer)
- Blood Bowl (Author)
- Marked for Death (Author)
- Secret of the Spiritkeeper (Author)
- The Redhurst Academy of Magic (Lead author/Developer)
- The Lord of the Rings Roleplaying Game (Co-writer/Developer)
- Brave New World: The Roleplaying Game (Designer)
- Deadlands: The Weird West Roleplaying Game (Editor)
- Deadlands: One Shot comic book (Author)
- Deadlands: The Great Rail Wars (Editor)
- Mutant Chronicles: Second Edition Roleplaying Game (Co-Designer)
- Warzone Miniatures Battle Game (Editor)
- WildStorms: The Expandable Collectible Card Game (Co-Designer)
- Genestealer (Co-Designer)
- Silent Death: The Next Millennium (Designer)
- Western Hero (Designer)
In all, I’ve worked on projects that have been nominated for 28 Origins Awards and have won 17. They’ve also won 10 ENnies and a number of InQuest Fan Awards, and a Scribe award.