It’s been a bit quiet here since the first 12 for ’12 Kickstarter wound up in such a spectacular way. Thanks again to all my backers for putting their faith (and their pledges!) behind the project. I’m thrilled straight through with how well it went.
As you might imagine, I’ve been hard at work for the past couple weeks since. During the Kickstarter drive, I had to push for attention all the time to get the word about it out and to remind people that the clock was ticking. Now that it’s over, it’s time for the real work to start.
As of now, I’ve gotten many of the initial rewards out to the backers. This includes the MP3s of “Revolution” from Makeshift Prodigy, the private link to the PDF of the Brave New World Roleplaying Game core rules for only $5, and the ebook version of the first published Shotguns & Sorcery story, “Goblintown Justice.”
This leaves the full-color map of Crescent City that Aaron Acevedo created for me. He’s completed his excellent work on it, but I’m holding back on delivering it for a while yet, likely until I get a bit more of the books written. I want to make sure it features useful tags for locations from the books, and it’s hard to ensure that without having text in hand, so that’ll be a little while yet.
Then, of course, there’s the biggest part of the project: the actual novels! I’m working hard to clear the decks as much as I can to give myself as much time as possible to get the books written on schedule. As per the plan, I won’t start actual writing until January 1 at the earliest, but I hope to have a detailed outline in place before that fateful date.
Shortly after I start that, of course, I need to start thinking about the second Kickstarter drive. For now, though, it’s nose to the keyboard while I line up all the words (and plans for more words) in the most entertaining order I can manage. Wish me luck!